Our Universal Vehicle Training Framework can be used to quickly create any kind of Traffic Situations. It can naturally leads the player into dangerous situations and lets them learn through their mistakes. Additionally it is able to analyze the situation, and even lets the player replay the situation in full detail from different perspectives.
 
The Editor allows our developers to quickly create interactive streets that can be tweaked very easily, allowing an agile development cycle. Situations can be created without programming knowledge, to give our designer full control of their artistic and pedagogic vision.
 
Most importantly, our framework is developed for VR-First. Data is dynamically calculated while editing, to produce a high performance and lag free driving experience.
 
 
If you want to find out how we use this framework to create on of the best VR driving simulators, check out Motex, our VR Driving Assistant. We can even use real cars as simulators.